AI Insights · Timothy · April 2022
Top 5 Boxing Games on Android in Italy - Q1 2022
Discover the performance of the top 5 boxing games on Android in Italy for the first quarter of 2022, based on data from Sensor Tower.
In the first quarter of 2022, the top 5 boxing games on the Android platform in Italy showcased varying performance metrics in terms of downloads, revenue, and active users. Here’s a breakdown of how each game fared, based on data provided by Sensor Tower.
EA SPORTS™ UFC® Mobile 2, published by ELECTRONIC ARTS, saw a peak in weekly downloads at around 19.7K in late January, gradually declining to 3.6K by the end of March. The game’s weekly revenue showed an initial increase, peaking at approximately $304 in mid-February, before decreasing to around $75 by the end of the quarter. Active users also peaked in early February at 22.3K, eventually decreasing to 8.5K by March-end.
Real Boxing 2 from Vivid Games S.A. experienced a steady download rate throughout the quarter, peaking at around 6.2K in early March. The game’s weekly revenue fluctuated, reaching a high of $205 in early January and dropping to $39 by the end of March. Active users peaked at 9.3K in early March, showing a decline to 2.9K by the quarter’s close.
Level Up Runner, developed by Lion Studios, had downloads peaking at around 5.9K in early January, before gradually declining to approximately 1.8K by late March. The game's weekly revenue remained relatively low, peaking at $29 in early January. Active users also saw a decrease from 9.3K in early January to about 3.5K by the end of March.
Punch Bob by CASUAL AZUR GAMES showed an upward trend in downloads, peaking at around 5.9K in mid-March. The game maintained a consistent number of active users, peaking at 7.7K in late March.
Finally, Punchy Race: Run & Fight Game, also from CASUAL AZUR GAMES, started the quarter with a high of 6.9K downloads in early January, but this number decreased to around 1.2K by the end of March. Active users saw a peak at 13K in late December, decreasing to 4.6K by the end of March.
For more detailed insights and data on app performance, visit Sensor Tower.